Introduction -- Archaeology : cave paintings -- Music : from communication to feeling -- Interactive art : using all the senses -- Find out more -- Extension activity -- Glossary.
Audience
Grade 4 to 6.
Summary
"Using the fun, interactive world of Minecraft and key concepts in STEAM, two teachers developed the Minecraft and STEAM series to be used in and out of the classroom. In Minecraft and STEAM, students discover that Minecraft isn't just a game, it's a tool that can be used to learn about real-world science, technology, engineering, art, and math"--Provided by publisher.